I created a weather forecast scene from scratch by importing my own background image and placing the proper Weather Items onto a scene, but I'm having trouble integrating it into my campaigns.
I named the scene "Weather Forecast" and set it to 430x448 pixels. The resource that I'm using as the background image is also 430x448.

The screen division on which the forecast will be playing is the same size as the scene, 430x448 pixels, and the "Weather Forecast" scene has been dropped into the Weather Player component's input.


Yet the scene always displays at the top-left corner of the screen division instead of stretching to fit it (even though it shouldn't have to stretch since they're the exact same size anyway).

I can use the constrain properties within the scene editor to center the weather forecast on the screen division but that doesn't make it enlarge to the right size. I'm probably missing something really simple here but I have no idea what it is. Any ideas?